![]() Special: When your nightly activity is set to using your bed warmer(s), you'll sometimes get a message at the end of the day, however there doesn't seem to be any mechanical effect as of 0.7032. Undesirable Trait(s): Dominant (Dom), Hypnotic (Hyp), Seductive (Sed), Strong (Str) Preferred Trait(s): Bimbo (Bim), Submissive (Sub), Slutty (Slt), Sex Addict (Sex), Weak (Wea) Slavers assigned to this role may no longer go on assignments as normal. Running a slaving encampment should come with some perks so surely having someone or indeed two to comfort you from the heavy burden of leadership couldn't possibly go wrong. Increased Chance of them Escaping, Requires you to have at least three Slaves Special: May not be Obedient or Dominated, Undesirable Trait(s): Sex Addict (Sex), Bimbo (Bim), Cowardly (Cdy), Sneaky (Sne), Follower (Fol) ![]() Preferred Trait(s): Cunning (Cun), Tactful (Tac), Healer (Hea), Trainer (Trn), Leader (Lea), Slutty (Slt), Terrifying (Ter) You will always start the game with a slaver in this position and they will have the Leader (Lea) trait. ![]() Special: Without the Player-Character in camp the Second-in-Command is most likely to start raids on his own for supplies and gold. Probably has an eye on disposing of you and taking your place by any means necessary. May go on assignments as normal, may not normally be removed from this role and has a number of effects. Your strong right-hand man, woman or monster around the encampment. ![]()
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